Techniques for reverse-engineering shots you’d like to create.
One way to learn to create images is by looking at the films you love and trying to break down how they work. One informative technique is to pull stills from movies into your editing suite, and look at them through scopes (in this case Premiere Pro, but the principle is the same across DaVinci, After Effects, Final Cut etc). It can be revealing: as an example, for all the YouTube chatter about “cinematic” grading, most movies which actually play in cinemas do not utilise the full spectrum of highlights and shadows, and don’t feature “perfect” skin tones.
Don’t know how scopes work? Here’s a selection of basic and more detailed tutorials:
Case Study: Sicario
A couple of DaVinci Resolve video tutorials demonstrate this approach, each using shots from Sicario (2015), directed by Denis Villeneuve and shot by Roger Deakins. Waqas Qazi contrasts “commercial” with “cinematic” (as in, movies which actually play in cinemas) grading, beginning at 10:43):
LensProToGo suggests looking at the false colour in shots from movies – specifically, to learn about light ratio. Without taking the numbers as bible (the comments section is full of corrections and criticisms of the metrics mentioned in the video), the basic concept still holds (which itself is, according to many said comments, taken from Wandering DP).
Don’t know about false colour? Here’s a handy starter guide.