Film School: Virtual Reality Explained, from Kids to Experts

How will filmmakers tell stories in this emerging medium?

As an educator, I’m inspired by WIRED magazine’s “One Concept Explained in 5 Levels of Difficulty” series. I often teach groups of people with varying levels of experience or who come from different backgrounds. Within the same group, each person responds uniquely – to different ideas, to how those ideas are communicated – and I often find myself switching between ways of explaining concepts, demonstrating activities, and prompting action, like shifting gears from moment to moment, just to keep everyone engaged.

As a video educator specifically, I’ve just begun my first semester teaching a new course on VFX and VR. I’m navigating both the content and how best to explore it with my group of students – and this instalment of WIRED‘s series, “Virtual Reality Engineer Explains One Concept in 5 Levels of Difficulty”, has just become my jumping-off point.

Most interesting: when discussing creative ways of working around the current limitations of the technology, the grad student mentions the use of world-building through sound design, as opposed to visual rendering (7:29). She also mentions being interested in seeing how filmmakers will tell stories in this emerging medium – and the two concerns are not mutually exclusive…

Further Viewing

… so why not get started thinking about your sound design?