Film School: Dune: Part Two (2024)

Dune: Part Two (2024) Dune: Part Two (2024)

Film-making lessons from the second instalment of the sci-fi epic.

It’s interesting that director Denis Villeneuve, with his production and release cycle of his Dune films as instalments, finds himself in a situation not unlike author Frank Herbert…

… whom Villeneuve describes as being “disappointed” with the misinterpretation of his first book, which informed his writing of the second (via Screen Rant):

Some of the conversation surrounding Dune: Part One (2021) critiques it as yet another white saviour story, and how deeply out-of-touch a thing that is for a film in the 21st Century to be. While I haven’t read the books, I gather that Dune is very much not that kind of story (an impression I managed to glean from some of the same online spaces where those misreadings were being thrown around, so… how others missed that, I don’t know). In any case, as Villeneuve continues to explain, that discourse informed the director’s choice to make the implicit explicit in Dune: Part Two – particularly via the character of Chani (Zendaya):

Pre-Production

Storyboarding Dune: Part Two with Denis Villeneuve (via Shot, Drawn & Cut):

The Sandworm Scene

Villeneuve breaks down the sandworm scene (via Vanity Fair):

A detailed editing master class in 25 minutes. Dune: Part Two editor Joe Walker discusses how creating contrast in pacing, cutting without sound, designing sound before editing has even begun, and using storyboards to pre-edit, all figured into his editing of the sandworm sequence (via The Editing Podcast):

Thomas Flight elaborates on the visual references and sound design which make the sandworm scene “feel so insane”:

Cinematography

Greig Fraser and the Cinematography of Dune: Part Two (via Dolby):

How Dune: Part Two was filmed in IMAX, for release in a range of formats (via KDCloudy):

Try It Yourself

Kolari demonstrates how they recreated infrared shots from Dune: Part Two, at home:

Further Viewing

Reading the text through her lens of architecture and design, Dami Lee provides some interesting storytelling, if not sources of inspiration and legitimate context, supplemental to the world-building in Dune (clip below, full videos here and here):

Lancelloti‘s detailed analysis of how colour is used to characterise worlds, turning points, and motifs might just enrich repeat viewings of Dune: Part Two:

daane‘s beautifully motion-designed analysis reveals the depth and types of planning (as well as the serendipitous real-life eclipse during filming!) which went into Dune: Part Two‘s opening “eclipse sequence“:

A collection of breakdowns of ways that form and function work together in Dune: Part One (2021):